コード例 #1
0
ファイル: ShotGun.cs プロジェクト: Robskabob/Mayhem
            public void Set(ShotGun Base)
            {
                Base.ReloadTime = ReloadTime;
                Base.FireTime = FireTime;

                Base.Clip = Clip;
                Base.Shots = Shots;
                Base.Spread = Spread;
                Base.ForceSpread = ForceSpread;

                Base.ProjectileData.Impulse = Impulse;
                Base.ProjectileData.LifeTime = LifeTime;
                Base.ProjectileData.Speed = Speed;
                Base.ProjectileData.Dammage = Dammage;
                Base.ProjectileData.Health = Health;
            }
コード例 #2
0
ファイル: ShotGun.cs プロジェクト: Robskabob/Mayhem
            public ShotGunStats(ShotGun Base)
            {
                ReloadTime = Base.ReloadTime;
                FireTime = Base.FireTime;

                Clip = Base.Clip;
                Shots = Base.Shots;
                Spread = Base.Spread;
                ForceSpread = Base.ForceSpread;

                Impulse = Base.ProjectileData.Impulse;
                LifeTime = Base.ProjectileData.LifeTime;
                Speed = Base.ProjectileData.Speed;
                Dammage = Base.ProjectileData.Dammage;
                Health = Base.ProjectileData.Health;
            }