コード例 #1
0
 private void Awake()
 {
     _player   = gameObject.GetComponent <Player>();
     _movement = GetComponent <PlayerMovement>();
     WholePath = new Queue <List <Vector3> >();
     _ghost    = GetComponent <GhostCreator>();
 }
コード例 #2
0
 private void Awake()
 {
     _player          = GetComponent <Player>();
     _movementPlanner = GetComponent <PlayerMovementPlanner>();
     _ghost           = GetComponent <GhostCreator>();
 }