void Awake() { vrItem = GetComponent <VRInteractiveItem>(); vrEyeRaycaster = FindObjectOfType <VREyeRaycaster>(); if (vrEyeRaycaster == null) { Debug.LogError("no EyeRaycaster found."); } playerCtrl = FindObjectOfType <PlayerFreeTeleportController>(); if (playerCtrl == null) { Debug.LogError("no PlayerFreeTeleportController found."); } }
void Awake() { playerCollect = GetComponent <PlayerCollectableController>(); playerTeleport = GetComponent <PlayerFreeTeleportController>(); }