void legsGesture_gestureAction(object sender, KeyboardEventData eventData) { gestureDispatchLogger.Debug("The thread executing this code is : " + Thread.CurrentThread.Name); SendGameCommand(eventData.GetKeyboradAction(), eventData.GetKeyboardPersistance()); }
void jumpGesture_keyboardGestureAction(object sender, KeyboardEventData eventData) { SendGameCommand(eventData.GetKeyboradAction(), eventData.GetKeyboardPersistance()); }