void legsGesture_gestureAction(object sender, KeyboardEventData eventData)
 {
     gestureDispatchLogger.Debug("The thread executing this code is : " + Thread.CurrentThread.Name);
     SendGameCommand(eventData.GetKeyboradAction(), eventData.GetKeyboardPersistance());
 }
 void jumpGesture_keyboardGestureAction(object sender, KeyboardEventData eventData)
 {
     SendGameCommand(eventData.GetKeyboradAction(), eventData.GetKeyboardPersistance());
 }