/// <summary> /// Sets the time the app may be in the background before starting a new session upon resume. /// Default value 10 seconds. /// /// Should be called before StartSession. /// </summary> public void SetSessionContinueSeconds(int seconds) { #if UNITY_IOS FlurryAnalyticsIOS.SetSessionContinueSeconds(seconds); #elif UNITY_ANDROID FlurryAnalyticsAndroid.SetContinueSessionMillis(seconds * 1000); #endif }
public void SetSessionContinueSeconds(int seconds) { FlurryAnalyticsAndroid.SetContinueSessionMillis((long)(seconds * 1000)); }