public static UIWritingBrush Instantiate(UIWritingBrush prefab, Transform parent) { UIWritingBrush uIWritingBrush = Object.Instantiate <UIWritingBrush>(prefab); uIWritingBrush.get_transform().set_parent(parent); uIWritingBrush.get_transform().localScaleZero(); uIWritingBrush.get_transform().localPositionZero(); uIWritingBrush.Init(); return(uIWritingBrush); }
public static UIWritingBrush Instantiate(UIWritingBrush prefab, Transform parent) { UIWritingBrush uIWritingBrush = UnityEngine.Object.Instantiate(prefab); uIWritingBrush.transform.parent = parent; uIWritingBrush.transform.localScaleZero(); uIWritingBrush.transform.localPositionZero(); uIWritingBrush.Init(); return(uIWritingBrush); }