private void OnDestroy() { _prefabProdRebellionStart = null; _prodRebellionAreaCheck = null; deckInfoManager = null; commonDialog = null; StrategyDialog = null; GoSortieConfirm = null; TweenAlphaRedMask = null; _prodRebellionStart = null; _prodRebellionAreaCheck = null; Mem.DelListSafe(ref AreaDecks); }
private void OnDestroy() { this._prefabProdRebellionStart = null; this._prodRebellionAreaCheck = null; this.deckInfoManager = null; this.commonDialog = null; this.StrategyDialog = null; this.GoSortieConfirm = null; this.TweenAlphaRedMask = null; this._prodRebellionStart = null; this._prodRebellionAreaCheck = null; Mem.DelListSafe <DeckModel>(ref this.AreaDecks); }