private void OnDestroy()
 {
     _prefabProdRebellionStart = null;
     _prodRebellionAreaCheck   = null;
     deckInfoManager           = null;
     commonDialog            = null;
     StrategyDialog          = null;
     GoSortieConfirm         = null;
     TweenAlphaRedMask       = null;
     _prodRebellionStart     = null;
     _prodRebellionAreaCheck = null;
     Mem.DelListSafe(ref AreaDecks);
 }
Exemple #2
0
 private void OnDestroy()
 {
     this._prefabProdRebellionStart = null;
     this._prodRebellionAreaCheck   = null;
     this.deckInfoManager           = null;
     this.commonDialog            = null;
     this.StrategyDialog          = null;
     this.GoSortieConfirm         = null;
     this.TweenAlphaRedMask       = null;
     this._prodRebellionStart     = null;
     this._prodRebellionAreaCheck = null;
     Mem.DelListSafe <DeckModel>(ref this.AreaDecks);
 }