private void OnRestart() { GuiManager.HideWindow("UI_DEATH"); GameManager.Instance.Revive(); GuiManager.Instance.ShowWindow("UI_IN_GAME"); }
private void OnMainMenu() { GuiManager.HideWindow("UI_MAIN_MENU"); SceneManager.LoadScene("Init"); }
private void OnRestart() { GuiManager.HideWindow("UI_DEATH"); GameManager.Instance.Revive(); GuiManager.Instance.ShowWindow("UI_IN_GAME"); }
private void OnMainMenu() { GuiManager.HideWindow("UI_MAIN_MENU"); SceneManager.LoadScene("Init"); }