internal CharacterSetting GetCharacterSetting() { if (string.IsNullOrEmpty(Username)) { return(null); } if (string.IsNullOrEmpty(Teamname)) { return(null); } var characterSetting = new CharacterSetting() { Name = Username, Team = Teamname, Weapon = m_WeaponSelectionController.GetSelectedWeapon(), Skills = m_SkillSelectionController.GetSelectedSkills() }; UpdateGameData(characterSetting); return(characterSetting); }
private void UpdateGameData(CharacterSetting character) { GameData.characterSetting = character; }