internal CharacterSetting GetCharacterSetting()
        {
            if (string.IsNullOrEmpty(Username))
            {
                return(null);
            }
            if (string.IsNullOrEmpty(Teamname))
            {
                return(null);
            }

            var characterSetting = new CharacterSetting()
            {
                Name   = Username,
                Team   = Teamname,
                Weapon = m_WeaponSelectionController.GetSelectedWeapon(),
                Skills = m_SkillSelectionController.GetSelectedSkills()
            };

            UpdateGameData(characterSetting);

            return(characterSetting);
        }
 private void UpdateGameData(CharacterSetting character)
 {
     GameData.characterSetting = character;
 }