public void RunStructFldScenario(SimpleTernaryOpTest__MultiplyAdd_Vector64_Int16 testClass) { var result = AdvSimd.MultiplyAdd(_fld1, _fld2, _fld3); Unsafe.Write(testClass._dataTable.outArrayPtr, result); testClass.ValidateResult(_fld1, _fld2, _fld3, testClass._dataTable.outArrayPtr); }
private static void MultiplyAdd_Vector64_Int16() { var test = new SimpleTernaryOpTest__MultiplyAdd_Vector64_Int16(); if (test.IsSupported) { // Validates basic functionality works, using Unsafe.Read test.RunBasicScenario_UnsafeRead(); if (AdvSimd.IsSupported) { // Validates basic functionality works, using Load test.RunBasicScenario_Load(); } // Validates calling via reflection works, using Unsafe.Read test.RunReflectionScenario_UnsafeRead(); if (AdvSimd.IsSupported) { // Validates calling via reflection works, using Load test.RunReflectionScenario_Load(); } // Validates passing a static member works test.RunClsVarScenario(); if (AdvSimd.IsSupported) { // Validates passing a static member works, using pinning and Load test.RunClsVarScenario_Load(); } // Validates passing a local works, using Unsafe.Read test.RunLclVarScenario_UnsafeRead(); if (AdvSimd.IsSupported) { // Validates passing a local works, using Load test.RunLclVarScenario_Load(); } // Validates passing the field of a local class works test.RunClassLclFldScenario(); if (AdvSimd.IsSupported) { // Validates passing the field of a local class works, using pinning and Load test.RunClassLclFldScenario_Load(); } // Validates passing an instance member of a class works test.RunClassFldScenario(); if (AdvSimd.IsSupported) { // Validates passing an instance member of a class works, using pinning and Load test.RunClassFldScenario_Load(); } // Validates passing the field of a local struct works test.RunStructLclFldScenario(); if (AdvSimd.IsSupported) { // Validates passing the field of a local struct works, using pinning and Load test.RunStructLclFldScenario_Load(); } // Validates passing an instance member of a struct works test.RunStructFldScenario(); if (AdvSimd.IsSupported) { // Validates passing an instance member of a struct works, using pinning and Load test.RunStructFldScenario_Load(); } } else { // Validates we throw on unsupported hardware test.RunUnsupportedScenario(); } if (!test.Succeeded) { throw new Exception("One or more scenarios did not complete as expected."); } }