void OnEnable() { isOpen = true; storyStateHistory = new UndoHistory <InkPlayerHistoryItem>(); storyHistory = new List <InkPlayerHistoryContentItem>(); BuildFunctionInputList(); EditorApplication.update += Update; }
void OnEnable() { storyStateHistory = new UndoHistory <InkPlayerHistoryItem>(); storyHistory = new List <InkPlayerHistoryContentItem>(); EditorApplication.update += Update; }
void OnEnable() { storyStateHistory = new UndoHistory <InkPlayerHistoryItem>(); storyHistory = new List <InkPlayerHistoryContentItem>(); }