Example #1
0
 void OnEnable()
 {
     isOpen            = true;
     storyStateHistory = new UndoHistory <InkPlayerHistoryItem>();
     storyHistory      = new List <InkPlayerHistoryContentItem>();
     BuildFunctionInputList();
     EditorApplication.update += Update;
 }
Example #2
0
 void OnEnable()
 {
     storyStateHistory         = new UndoHistory <InkPlayerHistoryItem>();
     storyHistory              = new List <InkPlayerHistoryContentItem>();
     EditorApplication.update += Update;
 }
 void OnEnable()
 {
     storyStateHistory = new UndoHistory <InkPlayerHistoryItem>();
     storyHistory      = new List <InkPlayerHistoryContentItem>();
 }