コード例 #1
0
 /// <summary>
 /// On Start() we reset our number of jumps
 /// </summary>
 protected override void Initialization()
 {
     base.Initialization();
     Mana       = GetComponent <CharacterMana>();
     _jump      = GetComponent <CharacterJump>();
     _hMovement = GetComponent <CharacterHorizontalMovement>();
     _attack    = GetComponent <CharacterAttack>();
 }
コード例 #2
0
 protected override void Initialization()
 {
     base.Initialization();
     _Stamina = GetComponent <CharacterStamina>();
     _Jump    = GetComponent <CharacterJump>();
 }