public override void OnInspectorGUI() { ICECreatureTool _target = DrawEntityHeader <ICECreatureTool>(); DrawToolContent(_target); DrawFooter(_target); }
public virtual void DrawToolContent(ICECreatureTool _target) { if (_target == null) { return; } CreatureObjectEditor.DrawToolObject(_target, _target.Tool, m_HeaderType); DrawItemContent(_target); }