public override void OnInspectorGUI()
        {
            ICECreatureTool _target = DrawEntityHeader <ICECreatureTool>();

            DrawToolContent(_target);
            DrawFooter(_target);
        }
        public virtual void DrawToolContent(ICECreatureTool _target)
        {
            if (_target == null)
            {
                return;
            }

            CreatureObjectEditor.DrawToolObject(_target, _target.Tool, m_HeaderType);
            DrawItemContent(_target);
        }