public override void OnInspectorGUI() { ICECreatureMouse _target = DrawEntityHeader <ICECreatureMouse>(); DrawMouseContent(_target); DrawFooter(_target); }
public virtual void DrawMouseContent(ICECreatureMouse _target) { if (_target == null) { return; } _target.UseMoveOnButtonDown = ICEEditorLayout.Toggle("Move On Button Down", "", _target.UseMoveOnButtonDown, ""); _target.SurfaceOffset = ICEEditorLayout.DefaultSlider("Surface Offset", "", _target.SurfaceOffset, 0.01f, 0, 10, 0, ""); }