public override void OnInspectorGUI()
        {
            ICECreatureMouse _target = DrawEntityHeader <ICECreatureMouse>();

            DrawMouseContent(_target);
            DrawFooter(_target);
        }
        public virtual void DrawMouseContent(ICECreatureMouse _target)
        {
            if (_target == null)
            {
                return;
            }

            _target.UseMoveOnButtonDown = ICEEditorLayout.Toggle("Move On Button Down", "", _target.UseMoveOnButtonDown, "");
            _target.SurfaceOffset       = ICEEditorLayout.DefaultSlider("Surface Offset", "", _target.SurfaceOffset, 0.01f, 0, 10, 0, "");
        }