public LookDataObject(LookDataObject _look) { Enabled = _look.Enabled; UseInvisibility = _look.UseInvisibility; InvisibilityType = _look.InvisibilityType; }
public void Adapt(LookDataObject _look) { if (Owner == null || _look == null || _look.Enabled == false) { return; } //if( m_LastLook.GetHashCode != _look ) SystemTools.EnableRenderer(Owner.transform, !_look.UseInvisibility); }