public LookDataObject(LookDataObject _look)
        {
            Enabled = _look.Enabled;

            UseInvisibility  = _look.UseInvisibility;
            InvisibilityType = _look.InvisibilityType;
        }
        public void Adapt(LookDataObject _look)
        {
            if (Owner == null || _look == null || _look.Enabled == false)
            {
                return;
            }

            //if( m_LastLook.GetHashCode != _look )

            SystemTools.EnableRenderer(Owner.transform, !_look.UseInvisibility);
        }