/// <summary> /// Called when a click event is detected /// </summary> /// <param name="eventData">Information about the click.</param> public void OnInputClicked(InputClickedEventData eventData) { if (networkDiscovery.running) { // Only let HoloLens host // We are also allowing the editor to host for testing purposes, but shared anchors // will currently not work in this mode. if ( #if UNITY_WSA && UNITY_2017_2_OR_NEWER !UnityEngine.XR.WSA.HolographicSettings.IsDisplayOpaque || #endif Application.isEditor) { if (Application.isEditor) { Debug.Log("Unity editor can host, but World Anchors will not be shared"); } networkDiscovery.StartHosting("DefaultName"); eventData.Use(); menu.SetActive(true); } } }
/// <summary> /// Called when a click event is detected /// </summary> /// <param name="eventData">Information about the click.</param> public void OnInputClicked(InputClickedEventData eventData) { if (networkDiscovery.running) { // Only let hololens host // We are also allowing the editor to host for testing purposes, but shared anchors // will currently not work in this mode. #if !UNITY_EDITOR if (!UnityEngine.XR.WSA.HolographicSettings.IsDisplayOpaque) #else Debug.Log("Unity editor can host, but World Anchors will not be shared"); #endif { networkDiscovery.StartHosting("DefaultName"); eventData.Use(); } } }