// Use this for initialization void Start() { if (DOWNSCALE_RATIO < 1) { DOWNSCALE_RATIO = 1; } webCamTextureToMatHelper = gameObject.GetComponent <WebCamTextureToMatHelper> (); webCamTextureToMatHelper.Init(); }
// Use this for initialization void Start() { if (downscaleRatio < 1) { downscaleRatio = 1; } displayCameraPreviewToggle.isOn = displayCameraPreview; webCamTextureToMatHelper = gameObject.GetComponent <WebCamTextureToMatHelper> (); webCamTextureToMatHelper.Initialize(); }