public Keleonix() : base() { name = "Keleonix"; id = 0; weaponType = "Breath"; movementType = "Armored"; color = "Red"; range = 1; maxMovement = 1; //----------------------------// attack = 61; defense = 43; health = 46; resistance = 35; speed = 16; //----------------------------// X = 0; Y = 0; Movement = 0; FightHealth = health; //----------------------------// buffs = new List <Buff>(); buffs.Add(new EpicAbsoluteNullify(id)); buffs.Add(new RareDefenseResistanceBuff(Id)); //----------------------------// support = new SupportSkill(); //----------------------------// tmpBuffs = new List <TemporaryBuff>(); //----------------------------// }
public Haankhes() : base() { name = "Haankhes"; id = 1; weaponType = "Archer"; movementType = "Infantry"; color = "Grey"; range = 2; maxMovement = 2; //----------------------------// attack = 36; defense = 16; health = 40; resistance = 21; speed = 42; //----------------------------// X = 0; Y = 0; Movement = 0; FightHealth = health; //----------------------------// buffs = new List <Buff>(); buffs.Add(new EpicPerfectCondition(id)); buffs.Add(new RareAttackSpeedBuff(Id)); //----------------------------// support = new SupportSkill(); //----------------------------// tmpBuffs = new List <TemporaryBuff>(); //----------------------------// }