public Keleonix() : base()
 {
     name         = "Keleonix";
     id           = 0;
     weaponType   = "Breath";
     movementType = "Armored";
     color        = "Red";
     range        = 1;
     maxMovement  = 1;
     //----------------------------//
     attack     = 61;
     defense    = 43;
     health     = 46;
     resistance = 35;
     speed      = 16;
     //----------------------------//
     X           = 0;
     Y           = 0;
     Movement    = 0;
     FightHealth = health;
     //----------------------------//
     buffs = new List <Buff>();
     buffs.Add(new EpicAbsoluteNullify(id));
     buffs.Add(new RareDefenseResistanceBuff(Id));
     //----------------------------//
     support = new SupportSkill();
     //----------------------------//
     tmpBuffs = new List <TemporaryBuff>();
     //----------------------------//
 }
 public Haankhes() : base()
 {
     name         = "Haankhes";
     id           = 1;
     weaponType   = "Archer";
     movementType = "Infantry";
     color        = "Grey";
     range        = 2;
     maxMovement  = 2;
     //----------------------------//
     attack     = 36;
     defense    = 16;
     health     = 40;
     resistance = 21;
     speed      = 42;
     //----------------------------//
     X           = 0;
     Y           = 0;
     Movement    = 0;
     FightHealth = health;
     //----------------------------//
     buffs = new List <Buff>();
     buffs.Add(new EpicPerfectCondition(id));
     buffs.Add(new RareAttackSpeedBuff(Id));
     //----------------------------//
     support = new SupportSkill();
     //----------------------------//
     tmpBuffs = new List <TemporaryBuff>();
     //----------------------------//
 }