private void Awake() { HeroKitObject targetObject = this.GetComponent <HeroKitObject>(); settings = targetObject.GetHeroComponent <HeroSettings3D>("HeroSettings3D", true); }
void OnEnable() { HeroKitObject targetObject = this.GetComponent <HeroKitObject>(); settings = targetObject.GetHeroComponent <HeroSettings3D>("HeroSettings3D", true); }