private string GetGameEntityText(GameState game) { string result = ""; GameState.Entity game_entity; if (!game.TryGetGameEntity(out game_entity)) return ""; if (game_entity.HasTag(GameTag.STEP)) { TAG_STEP step = (TAG_STEP)game_entity.GetTag(GameTag.STEP); result += "[TAG] STEP = " + step.ToString() + Environment.NewLine; } result += Environment.NewLine; result += "All tags: " + Environment.NewLine; foreach (var tag in game_entity.Tags) { result += "[TAG] " + tag.Key.ToString() + " -> " + tag.Value.ToString() + Environment.NewLine; } return result; }
private GameStage GetGameStage(GameState game) { GameState.Entity game_entity; if (!game.TryGetGameEntity(out game_entity)) return GameStage.STAGE_UNKNOWN; GameState.Entity player_entity; if (!game.TryGetPlayerEntity(out player_entity)) return GameStage.STAGE_UNKNOWN; GameState.Entity opponent_entity; if (!game.TryGetOpponentEntity(out opponent_entity)) return GameStage.STAGE_UNKNOWN; if (player_entity.GetTagOrDefault(GameTag.MULLIGAN_STATE, (int)TAG_MULLIGAN.INVALID) == (int)TAG_MULLIGAN.INPUT) { return GameStage.STAGE_PLAYER_MULLIGAN; } if (opponent_entity.GetTagOrDefault(GameTag.MULLIGAN_STATE, (int)TAG_MULLIGAN.INVALID) == (int)TAG_MULLIGAN.INPUT) { return GameStage.STAGE_OPPONENT_MULLIGAN; } if (!game_entity.HasTag(GameTag.STEP)) return GameStage.STAGE_UNKNOWN; TAG_STEP game_entity_step = (TAG_STEP)game_entity.GetTag(GameTag.STEP); if (game_entity_step != TAG_STEP.MAIN_ACTION) return GameStage.STAGE_GAME_FLOW; bool player_first = false; if (player_entity.GetTagOrDefault(GameTag.FIRST_PLAYER, 0) == 1) player_first = true; else if (opponent_entity.GetTagOrDefault(GameTag.FIRST_PLAYER, 0) == 1) player_first = false; else throw new Exception("parse failed"); int turn = game_entity.GetTagOrDefault(GameTag.TURN, -1); if (turn < 0) return GameStage.STAGE_UNKNOWN; if (player_first && (turn % 2 == 1)) return GameStage.STAGE_PLAYER_CHOICE; else if (!player_first && (turn % 2 == 0)) return GameStage.STAGE_PLAYER_CHOICE; else return GameStage.STAGE_OPPONENT_CHOICE; }