コード例 #1
0
        public void SetSubroutineUniformVec2(string uniformName, Vector2 value)
        {
            if (m_handle == HVR.Interface.Types.INVALID_HANDLE)
            {
                return;
            }

            CommonTypes.Vec2 vec2 = new CommonTypes.Vec2 {
                x = value.x, y = value.y
            };

            HvrPlayerInterfaceAPI.Actor_SetSubroutineUniformVec2(handle, uniformName, ref vec2);
        }