// Token: 0x0600003C RID: 60 RVA: 0x00003AD8 File Offset: 0x00001CD8 public static RoomFactory.RoomData BuildFromResource(string roomPath) { Texture2D textureFromResource = ResourceExtractor.GetTextureFromResource(roomPath); RoomFactory.RoomData roomData = RoomFactory.ExtractRoomDataFromResource(roomPath); roomData.room = RoomFactory.Build(textureFromResource, roomData); return(roomData); }