public void RemoveModifier(PropertyModifier <List <TriggeredAbility> > modifier) { _abilities.RemoveModifier(modifier); }
public void RemoveToughnessModifier(PropertyModifier <int?> modifier) { _toughness.RemoveModifier(modifier); }
public void RemoveModifier(PropertyModifier <List <ActivatedAbility> > modifier) { _abilities.RemoveModifier(modifier); }
public void RemovePowerModifier(PropertyModifier <int?> modifier) { _power.RemoveModifier(modifier); }
public void RemoveModifier(PropertyModifier <List <StaticAbility> > modifier) { _abilities.RemoveModifier(modifier); }
public void RemoveModfier(PropertyModifier <List <string> > propertyModifier) { _cardTypes.RemoveModifier(propertyModifier); }
public void RemoveModfier(PropertyModifier <List <CardColor> > propertyModifier) { _colors.RemoveModifier(propertyModifier); }
public void RemoveModifier(PropertyModifier <CardParameters> modifier) { _parameters.RemoveModifier(modifier); }