public static void Open() { GoogleSheetsToUnityEditorWindow win = GetWindow <GoogleSheetsToUnityEditorWindow>("Localization Build Connection"); ServicePointManager.ServerCertificateValidationCallback = Validator; win.Init(); }
static void Open() { GoogleSheetsToUnityEditorWindow win = EditorWindow.GetWindow <GoogleSheetsToUnityEditorWindow>("Google Sheets To Unity"); ServicePointManager.ServerCertificateValidationCallback = Validator; win.Init(); }