public static void Open()
        {
            GoogleSheetsToUnityEditorWindow win = GetWindow <GoogleSheetsToUnityEditorWindow>("Localization Build Connection");

            ServicePointManager.ServerCertificateValidationCallback = Validator;

            win.Init();
        }
        static void Open()
        {
            GoogleSheetsToUnityEditorWindow win = EditorWindow.GetWindow <GoogleSheetsToUnityEditorWindow>("Google Sheets To Unity");

            ServicePointManager.ServerCertificateValidationCallback = Validator;

            win.Init();
        }