static void Main(string[] args) { var board = new Board(); var computer1 = new Computer(); var computer2 = new Computer(); var computerOneMove = true; Cell nextMove; while (true) { board.Print(); if (computerOneMove) { nextMove = computer1.NextMove(board.GetBoard()); board.SetValue(nextMove.X, nextMove.Y, computer1.MySymbol); } else { nextMove = computer2.NextMove(board.GetBoard()); board.SetValue(nextMove.X, nextMove.Y, computer2.MySymbol); } if (board.CheckWin(nextMove.X, nextMove.Y)) { board.Print(); if (computerOneMove) { Console.WriteLine("Computer ONE wins!"); } else { Console.WriteLine("Computer TWO wins!"); } break; } else if (board.CheckDraw()) { board.Print(); Console.WriteLine("Draw game!"); break; } else { computerOneMove = !computerOneMove; } } }