public Sheeple() { Name = "Citizen"; Team = new SheepleTeam(); ActionText = Name; Description = "You are a Citizen of the Town, an enclave. You know there are illuminati amongst you, trying to cast out the lesser folk such as yourself. Find your allies and stop them."; Instructions = "At night, send a message with " + Name.b() + " in the body. Nothing will happen, but this is to ensure everyone has a night action."; NightActionPriority = 4; MaxPercentage = 80; Prevalence = 1; IsAttacker = false; IsInfectionImmune = false; Assignable = true; }
public Protector() { Name = "Bodyguard"; Team = new SheepleTeam(); ActionText = "Protect"; Description = "You live in the enclave with the rest of the Citizens, but you are a bodyguard by night. You stake out someone's house and spend all night protecting them."; Instructions = "At night, send a message with \"" + ActionText.b() + " player\" in the body. You will do everything you can to prevent that player from dying that night."; NightActionPriority = 1; MaxPercentage = 20; Prevalence = 8; IsAttacker = false; IsInfectionImmune = false; Assignable = true; }
public Investigator() { Name = "Investigator"; Team = new SheepleTeam(); ActionText = "Check"; Description = "Before the world came to an end, you worked as a private investigator. Using your deductive skills, you analyze one person each night and are usually able to determine their allegiance."; Instructions = "At night, send a message with \"" + ActionText + " player\" in the body. You will look into that player's affairs closely and by morning should have an idea of their allegiance."; NightActionPriority = 3; MaxPercentage = 25; Prevalence = 5; IsAttacker = false; IsInfectionImmune = false; Assignable = true; }