public Sheeple()
 {
     Name = "Citizen";
     Team = new SheepleTeam();
     ActionText = Name;
     Description = "You are a Citizen of the Town, an enclave.  You know there are illuminati amongst you, trying to cast out the lesser folk such as yourself.  Find your allies and stop them.";
     Instructions = "At night, send a message with " + Name.b() + " in the body.  Nothing will happen, but this is to ensure everyone has a night action.";
     NightActionPriority = 4;
     MaxPercentage = 80;
     Prevalence = 1;
     IsAttacker = false;
     IsInfectionImmune = false;
     Assignable = true;
 }
 public Protector()
 {
     Name = "Bodyguard";
     Team = new SheepleTeam();
     ActionText = "Protect";
     Description = "You live in the enclave with the rest of the Citizens, but you are a bodyguard by night.  You stake out someone's house and spend all night protecting them.";
     Instructions = "At night, send a message with \"" + ActionText.b() + " player\" in the body.  You will do everything you can to prevent that player from dying that night.";
     NightActionPriority = 1;
     MaxPercentage = 20;
     Prevalence = 8;
     IsAttacker = false;
     IsInfectionImmune = false;
     Assignable = true;
 }
 public Investigator()
 {
     Name = "Investigator";
     Team = new SheepleTeam();
     ActionText = "Check";
     Description = "Before the world came to an end, you worked as a private investigator.  Using your deductive skills, you analyze one person each night and are usually able to determine their allegiance.";
     Instructions = "At night, send a message with \"" + ActionText + " player\" in the body.  You will look into that player's affairs closely and by morning should have an idea of their allegiance.";
     NightActionPriority = 3;
     MaxPercentage = 25;
     Prevalence = 5;
     IsAttacker = false;
     IsInfectionImmune = false;
     Assignable = true;
 }