public SceneEditorViewModel(LanguageDefinitionManager languageDefinitionManager, IErrorList errorList, IShell shell) : base(languageDefinitionManager) { _errorList = errorList; _shell = shell; }
public EditorProvider(LanguageDefinitionManager languageDefinitionManager) { _languageDefinitionManager = languageDefinitionManager; }
public SceneEditorViewModel(LanguageDefinitionManager languageDefinitionManager) : base(languageDefinitionManager) { }