public SceneEditorViewModel(LanguageDefinitionManager languageDefinitionManager,
     IErrorList errorList, IShell shell)
     : base(languageDefinitionManager)
 {
     _errorList = errorList;
     _shell = shell;
 }
 public EditorProvider(LanguageDefinitionManager languageDefinitionManager)
 {
     _languageDefinitionManager = languageDefinitionManager;
 }
Exemple #3
0
 public EditorProvider(LanguageDefinitionManager languageDefinitionManager)
 {
     _languageDefinitionManager = languageDefinitionManager;
 }
 public SceneEditorViewModel(LanguageDefinitionManager languageDefinitionManager)
     : base(languageDefinitionManager)
 {
 }