private static bool Prefix(Pawn pawn, PawnGenerationRequest request) { if (pawn.story == null) { return(false); } RaceAddonThingDef thingDef = pawn.def as RaceAddonThingDef; foreach (var backstory in pawn.story.AllBackstories) { List <TraitEntry> forcedTraits = backstory.forcedTraits; if (forcedTraits != null) { foreach (var traitEntry in forcedTraits) { if (traitEntry.def == null) { Log.Error("Null forced trait def on " + pawn.story.childhood, false); } else if (!pawn.story.traits.HasTrait(traitEntry.def) && RaceAddonTools.CheckTrait(pawn.def, traitEntry)) { pawn.story.traits.GainTrait(new Trait(traitEntry.def, traitEntry.degree, false)); } } } } if (thingDef != null) { foreach (var set in thingDef.raceAddonSettings.traitSetting.forcedTraits) { if (Rand.Chance(set.chance)) { if (set.traitDef == null) { Log.Error("Null forced trait def on " + thingDef.defName, false); } else if (!pawn.story.traits.HasTrait(set.traitDef) && RaceAddonTools.CheckTrait(pawn.def, set.traitDef, set.degree)) { pawn.story.traits.GainTrait(new Trait(set.traitDef, set.degree, false)); } } } } int traitCount = 0; if (thingDef != null) { traitCount = thingDef.raceAddonSettings.traitSetting.traitCount.RandomInRange; } else { traitCount = Rand.RangeInclusive(2, 3); } if (request.AllowGay && (LovePartnerRelationUtility.HasAnyLovePartnerOfTheSameGender(pawn) || LovePartnerRelationUtility.HasAnyExLovePartnerOfTheSameGender(pawn))) { Trait trait = new Trait(TraitDefOf.Gay, PawnGenerator.RandomTraitDegree(TraitDefOf.Gay), false); if (RaceAddonTools.CheckTrait(pawn.def, trait)) { pawn.story.traits.GainTrait(trait); } } while (pawn.story.traits.allTraits.Count < traitCount) { TraitDef newTraitDef = DefDatabase <TraitDef> .AllDefsListForReading.RandomElementByWeight((TraitDef tr) => tr.GetGenderSpecificCommonality(pawn.gender)); int degree = PawnGenerator.RandomTraitDegree(newTraitDef); if (!pawn.story.traits.HasTrait(newTraitDef) && RaceAddonTools.CheckTrait(pawn.def, newTraitDef, degree)) { if (newTraitDef == TraitDefOf.Gay) { if (!request.AllowGay) { continue; } if (LovePartnerRelationUtility.HasAnyLovePartnerOfTheOppositeGender(pawn) || LovePartnerRelationUtility.HasAnyExLovePartnerOfTheOppositeGender(pawn)) { continue; } } if (request.Faction == null || Faction.OfPlayerSilentFail == null || !request.Faction.HostileTo(Faction.OfPlayer) || newTraitDef.allowOnHostileSpawn) { if (!pawn.story.traits.allTraits.Any((Trait tr) => newTraitDef.ConflictsWith(tr)) && (newTraitDef.conflictingTraits == null || !newTraitDef.conflictingTraits.Any((TraitDef tr) => pawn.story.traits.HasTrait(tr)))) { if (newTraitDef.requiredWorkTypes == null || !pawn.OneOfWorkTypesIsDisabled(newTraitDef.requiredWorkTypes)) { if (!pawn.WorkTagIsDisabled(newTraitDef.requiredWorkTags)) { if (!pawn.story.childhood.DisallowsTrait(newTraitDef, degree) && (pawn.story.adulthood == null || !pawn.story.adulthood.DisallowsTrait(newTraitDef, degree))) { Trait trait2 = new Trait(newTraitDef, degree, false); if (pawn.mindState != null && pawn.mindState.mentalBreaker != null) { float num2 = pawn.mindState.mentalBreaker.BreakThresholdExtreme; num2 += trait2.OffsetOfStat(StatDefOf.MentalBreakThreshold); num2 *= trait2.MultiplierOfStat(StatDefOf.MentalBreakThreshold); if (num2 > 0.4f) { continue; } } pawn.story.traits.GainTrait(trait2); } } } } } } } return(false); }