public void SetValue(bool value) { if (!War.isGameing) { return; } if (value) { if (War.isRecord || War.vsmode != VSMode.PVP) { War.Pause(); } pausePanel.OnClickPause(); } else { if (War.isRecord || War.vsmode != VSMode.PVP) { War.Play(); } pausePanel.OnClickPlay(); } }
IEnumerator DelayPause() { yield return(new WaitForEndOfFrame()); War.Pause(); }