public void WalkBackToBase() { if (m_FollowerInstance != null) { m_FollowerInstance.distributor.UnregisterFollower(m_FollowerInstance); } m_Target = null; StopPursuit(); m_Controller.SetTarget(originalPosition); m_Controller.SetFollowNavmeshAgent(true); }
public void WalkBackToBase() { if (FollowerInstance != null) { FollowerInstance.distributor.UnregisterFollower(FollowerInstance); } Target = null; StopPursuit(); Controller.SetTarget(OriginalPosition); Controller.SetMove(OriginalPosition); Controller.SetFollowNavmeshAgent(true); Controller.animator.SetBool(Walk, true); }