public void Update(GameTime gameTime) { if (Selected == true) { if (fadeEffect == null) fadeEffect = new FadeEffect(0.5f, 1.0f, 0.5f); imageselected.Alpha = fadeEffect.Update(gameTime); } else { imageselected.Alpha = 1.0f; } }
public void Update(GameTime gameTime) { if (Selected == true) { if (fadeEffect == null) { fadeEffect = new FadeEffect(0.5f, 1.0f, 0.5f); } imageselected.Alpha = fadeEffect.Update(gameTime); } else { imageselected.Alpha = 1.0f; } }
public void LoadContent(ContentManager Content) { this.Content = new ContentManager(Content.ServiceProvider, "Content"); currentscreen.LoadContent(); if (fade == null) { fade = new Image("Images/black"); } if (fadeEffect == null) { fadeEffect = new FadeEffect(2.0f, 0.0f); } fade.SourceRect = new Rectangle(0, 0, (int)Dimensions.X, (int)Dimensions.Y); fade.LoadContent(0, 0, true, 1.0f); }
public void LoadContent(ContentManager Content) { this.Content = new ContentManager(Content.ServiceProvider, "Content"); currentscreen.LoadContent(); if (fade == null) fade = new Image("Images/black"); if (fadeEffect == null) fadeEffect = new FadeEffect(2.0f, 0.0f); fade.SourceRect = new Rectangle(0, 0, (int)Dimensions.X, (int)Dimensions.Y); fade.LoadContent( 0, 0, true, 1.0f); }
public Control1_Item(int itemID, string itemname, string itemsetting, int fieldID, int maxindex) { this.fieldID = fieldID; ItemID = itemID; this.itemtitle = new cText(itemname + ":", "DryGood"); this.itemsetting = new cText(itemsetting, "DryGood"); arrow_left = new Image("OptionsScreen/arrow_left"); arrow_right = new Image("OptionsScreen/arrow_right"); arrow_left.Color = Color.Black; arrow_right.Color = Color.Black; fadeeffect = new FadeEffect(1.5f, 1.0f, 0.3f); currentSelected = selection.arrowleft; this.maxIndex = maxindex; Random random = new Random(); if (ScreenManager.Instance.Controllers[0].characterInfo.NotFound == true) { currentIndex = random.Next(0, maxindex); } else { if (fieldID == 1) { switch (itemID) { case 0: currentIndex = ScreenManager.Instance.Controllers[0].characterInfo.Gender; break; case 1: currentIndex = ScreenManager.Instance.Controllers[0].characterInfo.Skincolor; break; } } else if (fieldID == 2) { switch (itemID) { case 0: currentIndex = ScreenManager.Instance.Controllers[0].characterInfo.Head; break; case 1: currentIndex = ScreenManager.Instance.Controllers[0].characterInfo.Shirt; break; case 2: currentIndex = ScreenManager.Instance.Controllers[0].characterInfo.Belt; break; case 3: currentIndex = ScreenManager.Instance.Controllers[0].characterInfo.Pants; break; } } else if (fieldID == 0) { currentIndex = ScreenManager.Instance.Controllers[0].characterInfo.NameIndex; } } }