public void DeleteGame(int gameId, Team team) { lock (_gameLock) { Game game = getGame(gameId); checkGameAccess(game, team); game.CheckGameDeletable(); _games.Remove(game.GameId); game.Dispose(); } }
public void DeleteGame(int gameId, Team team) { lock (_gameLock) { Game game = getGame(gameId); checkGameAccess(game, team); game.CheckGameDeletable(); _games.Remove(game.GameId); game.Dispose(); } }