public ExtrasPopUp(string message, bool includeUsageText) : base(message) { MenuEntry conceptArt = new MenuEntry("Concept Art"); conceptArt.Selected += ConceptArtSelected; MenuEntries.Add(conceptArt); }
public TutorialMenu() : base("Tutorial") { canPause = true; MenuEntry Back = new MenuEntry("Back"); Back.Selected += OnCancel; MenuEntries.Add(Back); tut = Stage.Content.Load<Texture2D>("UI/Menu/tut"); }
public PauseScreen(string title) : base(title) { //Stop Game Stage.GameRunning = false; // Create our menu entries. MenuEntry resumeGameMenuEntry = new MenuEntry("Resume Game"); MenuEntry quitGameMenuEntry = new MenuEntry("Quit Game"); // Hook up menu event handlers. resumeGameMenuEntry.Selected += ResumeGame; quitGameMenuEntry.Selected += QuitGameMenuEntrySelected; // Add entries to the menu. MenuEntries.Add(resumeGameMenuEntry); MenuEntries.Add(quitGameMenuEntry); }