public ExtrasPopUp(string message, bool includeUsageText)
     : base(message)
 {
     MenuEntry conceptArt = new MenuEntry("Concept Art");
     conceptArt.Selected += ConceptArtSelected;
     MenuEntries.Add(conceptArt);
 }
        public TutorialMenu()
            : base("Tutorial")
        {
            canPause = true;
            MenuEntry Back = new MenuEntry("Back");

            Back.Selected += OnCancel;

            MenuEntries.Add(Back);
            tut = Stage.Content.Load<Texture2D>("UI/Menu/tut");
        }
        public PauseScreen(string title)
            : base(title)
        {
            //Stop Game
            Stage.GameRunning = false;

            // Create our menu entries.
            MenuEntry resumeGameMenuEntry = new MenuEntry("Resume Game");
            MenuEntry quitGameMenuEntry = new MenuEntry("Quit Game");

            // Hook up menu event handlers.
            resumeGameMenuEntry.Selected += ResumeGame;
            quitGameMenuEntry.Selected += QuitGameMenuEntrySelected;

            // Add entries to the menu.
            MenuEntries.Add(resumeGameMenuEntry);
            MenuEntries.Add(quitGameMenuEntry);
        }