/** * Update takes a GraphicsObject as a parameter. If there is an object with the * same ID we will update the existing object with the new info otherwise we add * the object to our dictionary of object * * @param obj The object that needs to be updated */ public void Update(GraphicsObject obj) { GraphicsObject value; if (this.dictionary.TryGetValue(obj.GetID(), out value)) { // we have it so we just need to update it value.SetX(obj.GetX()); value.SetY(obj.GetY()); value.SetAngle(obj.GetAngle()); } else { // we dont have it so we need to add it this.dictionary.Add(obj.GetID(), obj); } }