public override bool update(TableManager table, Pile.MoveCardEventArg eventArg) { if (eventArg.from == null) { if (eventArg.to.name == PileName.HAND) { //发现,印卡 if (!table.tryGetHand(eventArg.card, out var hand)) { hand = table.createHand(eventArg.card); } if (!SimpleAnimHelper.update(table, ref _anim, hand.onCreate, hand.animator)) { return(false); } } } else if (eventArg.from.name == PileName.INIT) { if (eventArg.to.name == PileName.HAND) { //初始手牌 table.createHand(eventArg.card); } } else if (eventArg.from.name == PileName.DECK) { if (eventArg.to.name == PileName.HAND) { //抽牌 if (!_timer.isStarted) { _item = table.createHand(eventArg.card); if (eventArg.from.owner == table.player) { _item.Card.rectTransform.position = table.ui.SelfDeck.rectTransform.position; _startPosition = table.ui.SelfDeck.rectTransform.position; } else { _item.Card.rectTransform.position = table.ui.EnemyDeck.rectTransform.position; _startPosition = table.ui.EnemyDeck.rectTransform.position; } _timer.start(); } _item.Card.rectTransform.position = Vector3.Lerp(_startPosition, _item.rectTransform.position, _item.Card.drawCurve.Evaluate(_timer.progress)); if (!_timer.isExpired()) { return(false); } } } else if (eventArg.from.name == PileName.HAND) { HandListItem hand = table.getHand(eventArg.card); if (eventArg.to.name == PileName.GRAVE) { //弃牌 if (!SimpleAnimHelper.update(table, ref _anim, hand.onDiscard, hand.animator, next => { if (next is MoveCardAnim moveCard && moveCard.tEventArg.card != eventArg.card) { return(true); } return(false); }))
public override bool update(TableManager table, THHPlayer.UseEventArg eventArg) { if (eventArg.card.define is ServantCardDefine) { if (eventArg.player == table.player) { if (!table.ui.ServantPlaceHolder.Servant.isDisplaying) { HandListItem item = table.getHand(eventArg.card); if (_handToField == null) { _handToField = new HandToFieldAnim(table, item, table.ui.SelfFieldList, eventArg.position); } if (!_handToField.update(table)) { return(false); } } if (tryTargetedAnim(table, eventArg)) { return(false); } table.ui.SelfHandList.removeItem(table.getHand(eventArg.card)); table.ui.addChild(table.ui.ServantPlaceHolder.rectTransform); table.ui.ServantPlaceHolder.hide(); } else { var hand = table.getHand(eventArg.card); if (hand == null) { throw new ActorNotFoundException(eventArg.card); } if (!table.ui.ServantPlaceHolder.Servant.isDisplaying) { //敌方使用随从 if (_handToField == null) { _handToField = new HandToFieldAnim(table, hand, table.ui.EnemyFieldList, eventArg.position); } if (!_handToField.update(table)) { return(false); } } if (tryTargetedAnim(table, eventArg)) { return(false); } table.ui.EnemyHandList.removeItem(hand); table.ui.addChild(table.ui.ServantPlaceHolder.rectTransform); table.ui.ServantPlaceHolder.hide(); } } else if (eventArg.card.define is SpellCardDefine) { if (eventArg.player == table.player) { table.ui.SelfHandList.removeItem(table.getHand(eventArg.card)); if (tryTargetedAnim(table, eventArg)) { return(false); } } else { HandListItem hand = table.getHand(eventArg.card); table.setCard(hand.Card, eventArg.card, true); hand.GetComponentInChildren <PositionLerp>().setTarget(table.ui.getChild("SpellDisplay")); if (!SimpleAnimHelper.update(table, ref _useAnim, hand.onEnemyUse, hand.animator)) { return(false); } table.ui.EnemyHandList.removeItem(table.getHand(eventArg.card)); if (tryTargetedAnim(table, eventArg)) { return(false); } } } else if (eventArg.card.isSkill()) { if (eventArg.player == table.player) { table.setSkill(table.ui.SelfSkill, eventArg.card); } else { table.setSkill(table.ui.EnemySkill, eventArg.card); } if (tryTargetedAnim(table, eventArg)) { return(false); } } else if (eventArg.card.isItem()) { if (eventArg.player == table.player) { table.setItem(table.ui.SelfItem, eventArg.card); if (!SimpleAnimHelper.update(table, ref _useAnim, table.ui.SelfItem.onEquip, table.ui.SelfItem.animator)) { return(false); } } else { table.setItem(table.ui.EnemyItem, eventArg.card); if (!SimpleAnimHelper.update(table, ref _useAnim, table.ui.EnemyItem.onEquip, table.ui.EnemyItem.animator)) { return(false); } } if (tryTargetedAnim(table, eventArg)) { return(false); } } return(true); }