public void Update() { if (_player.GetShape() == Player.Shape.Snake) { this.texture.Load("HUD/Snake.png"); } if (_player.GetShape() == Player.Shape.Human) { this.texture.Load("HUD/Human.png"); } if (_player.GetShape() == Player.Shape.Bird) { this.texture.Load("HUD/Eagle.png"); } if (_player.GetShape() == Player.Shape.Bear) { this.texture.Load("HUD/Bear.png"); } }