コード例 #1
0
 public void Init(EnemySpawner organizerSpawner)
 {
     this.organizerSpawner     = organizerSpawner;
     currentTimeBetweenEnemies = timeBetweenEnemies.GetValue();
     for (int i = 0; i < points.Count; i++)
     {
         unVisitedPoints.Add(i);
         if (waveType == WaveType.Enabler)
         {
             GameObject point = points[i];
             point.SetActive(false);
         }
     }
 }
コード例 #2
0
 void Awake()
 {
     spawner = GetComponent <EnemySpawner>();
 }