コード例 #1
0
        private void updatePosition(bool forward)
        {
            if (forward)
            {
                if (playbackPos < (numFrames - 1))
                {
                    playbackPos++;
                }
                else if (ckLoop.Checked)
                {
                    playbackPos = 0;
                }
            }
            else
            {
                if (playbackPos > 0)
                {
                    playbackPos--;
                }
                else if (ckLoop.Checked)
                {
                    playbackPos = numFrames - 1;
                }
            }
            //Debug.Print(playbackPos.ToString());

            //only send frame out if its ID is checked in the list. Otherwise discard it.
            int fid = foundID.IndexOf(loadedFrames[playbackPos].ID);

            if (cListFrames.GetItemChecked(fid))
            {
                loadedFrames[playbackPos].timestamp = Utility.GetTimeMS();
                parent.sideloadFrame(loadedFrames[playbackPos]);
                //index 0 is none, 1 is Bus 0, 2 is bus 1, 3 is from file.
                if (whichBusSend == 1)
                {
                    parent.SendCANFrame(loadedFrames[playbackPos], 0);
                }
                if (whichBusSend == 2)
                {
                    parent.SendCANFrame(loadedFrames[playbackPos], 1);
                }
                if (whichBusSend == 3)
                {
                    parent.SendCANFrame(loadedFrames[playbackPos], loadedFrames[playbackPos].bus);
                }
                //updateFrameCounter();
            }
        }
コード例 #2
0
 /// <summary>
 /// Called every millisecond to set the system update figures and send frames if necessary.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="timerEventArgs"></param>
 private void HandleTick(object sender, EventArgs e)
 {
     for (int i = 0; i < sendingData.Count; i++)
     {
         if (!sendingData[i].enabled)
         {
             continue;                          //abort any processing on this if it is not enabled.
         }
         if (sendingData[i].triggers == null)
         {
             return;
         }
         for (int j = 0; j < sendingData[i].triggers.Length; j++)
         {
             if (sendingData[i].triggers[j].currCount >= sendingData[i].triggers[j].maxCount)
             {
                 continue;                                                                              //don't process if we've sent max frames we were supposed to
             }
             if (!sendingData[i].triggers[j].readyCount)
             {
                 continue;                                         //don't tick if not ready to tick
             }
             //is it time to fire?
             if (++sendingData[i].triggers[j].msCounter >= sendingData[i].triggers[j].milliseconds)
             {
                 sendingData[i].triggers[j].msCounter = 0;
                 sendingData[i].count++;
                 sendingData[i].triggers[j].currCount++;
                 doModifiers(i);
                 updateGridRow(i);
                 parent.SendCANFrame(sendingData[i], sendingData[i].bus);
                 if (sendingData[i].triggers[j].ID > 0)
                 {
                     sendingData[i].triggers[j].readyCount = false;                                    //reset flag if this is a timed ID trigger
                 }
             }
         }
     }
 }